graphics – increpare games https://www.increpare.com let's try something out here... Fri, 18 May 2018 22:16:47 +0000 en-US hourly 1 https://wordpress.org/?v=4.8.2 Beatification https://www.increpare.com/2010/05/beatification/ https://www.increpare.com/2010/05/beatification/#comments Sun, 16 May 2010 00:52:48 +0000 http://www.increpare.com/?p=1493 I made a painting game for kotm.

play here (html/flash)
download source code (as3/flash)

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Raycasting Rendering Examples https://www.increpare.com/2008/11/raycasting-rendering-examples/ Sun, 30 Nov 2008 17:01:49 +0000 http://www.maths.tcd.ie/~icecube/?p=849 Have finally gotten around to compiling the Raycaster Rendering Demos that Terry and I cobbled together (mostly at the airport) at tigjam UK 2008 from an engine he whipped up some months ago. There are 12; here’s a montage of 10:

montage.png

OSX 10.5 + Source (5.85 MB)
Windows + Source (3.47 MB)
Source (16 KB)

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Rule 110 in PaintFuck https://www.increpare.com/2008/11/rule-110-in-paintfuck/ Tue, 25 Nov 2008 05:31:05 +0000 http://www.maths.tcd.ie/~icecube/?p=838 I just managed to write an implementation of the universal automata rule 110 in paintfuck (plenty of discussion and snippits on the linked page as well), a thoroughly delightful graphical programming language (that’s borderline-esoteric).

( source )

It’s flash-based, and very easy to play about with to produce nice/interesting patterns :)

EDIT: tinkered with the code so that it doesn’t erase itself as it goes down now :)

It’s pretty slow on my computer, so here’s a capture of it after the first couple of lines, for those without too much patience:

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1D tessellation in haskell https://www.increpare.com/2008/11/1d-tesselation-in-haskell/ Mon, 17 Nov 2008 16:54:04 +0000 http://www.maths.tcd.ie/~icecube/?p=825 This is what the game I posted a couple of days ago, Endless Cavern, was essentially based around.

The haskell code is simple (not awfully efficient, but that’s not a concern just yet), and I’ve tossed it here (32kb). You can control the prototype by pressing left/right on the keyboard.

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