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edit: fixed some minor problems with the collectable collision pixel-perfectness
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I started tinkering with as3sfxr on the basis of a small chat with Nyarla. I put in some stuff, released what I had, and asked people for suggestions. People had lots of suggestions, and I worked on expanding it a little more. The changes are done now. I gave it a new title to celebrate.
(the older version can be found here, in case anyone absolutely needs it, but it’s unsupported )
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A collaboration with terry, jasper and tom.
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