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Tag Archives: C/C++

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For Ludum Dare 16, the theme being 'exploration'.

Forest

Controls are

Up/Down/Left/Right to turn/walk
Space to automatically move towards the centre
Escape to quit

I recommend the use of earphones while playing.

Play:

Windows (~500kb)
Mac OS X 10.5+ (intel) (~1.4MB)
Source (~7KB)

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spiritual successor to puppy drome

Brain Damage

OSX 10.5+ (intel) (14MB)
Windows (14MB)
Source (57KB)

soundtrack

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Hmmm.

Happening Game

A game I made for an exhibition that was on last week/this weekend. I don’t think it’s suited for solitary play.

To quit, you have to log in as team ‘quit’.

Win (~.5MB)
OSX 10.5+ (Intel) (~1MB)
Source (16KB)

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Lots of loose ends in the source code that got cut from the final game.

Home

another small thing

OSX 10.5+ (intel) ~1MB
Windows ~0.5MB
Source ~10kb

See the comments thread for instructions as to how to build this on Linux.

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reality tv...

Nanny Zero

Collaboration with terry

OSX 10.5+ (intel) (6MB)
Windows (6MB)
Source (8KB)

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spent time thinking about this, but it didn't quite come out

Goal Game

OSX 10.5+ (intel) (1MB)
Windows (1MB)
Source (9KB)

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hmm...

fly

OSX 10.5+ (intel) (3MB)
Windows (3MB)
Source (10KB)

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rough around the edges...

Cruelty

OSX 10.5+ (intel) (3MB)
Windows (3MB)
Source (10KB)

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also is manageable with one player

Chaos Pendulum

A 2-player game, in collaboration with Pishtaco.

OSX 10.5+ (intel) (7MB)
Windows (6MB)
Source (8KB)

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a teasing

Oh shit, the camera man ist arrived

OSX 10.5+ (intel) (6MB)
Windows (5MB)
Source (8KB)