It reminded me of a writer who said that he would kill his mother, seduce his sister or burn down his own house if that was needed for him to keep writing. Very interesting game, as usual.
I liked this! A neat little sketch. Stephen, you’re still one of surprisingly few people getting right this idea of “games as short story”…
So there’s this thing in games where if you’re given an option to do a thing, you *do* it; if murdering everyone in the world is an option, you’ll eventually take it if the game fails to provide other meaningful interactions or other ways to move the story forward. (“Uin” played with this idea in some interesting ways.) The downside I feel like is that this can make certain interactions, or puzzles, or moral choices, feel shallow where they otherwise might have impact; maybe the players’ own actions are less real to them if feels clear they’re just pressing the one button that was given to them to press.
A serious question, Stephen – have you ever thought about making a game that makes people feel good about things? Apart from the one with whale song in it, I don’t think I’ve ever really felt uplifted at the end of any of your stuff. Even ‘Mirror Game’ has something creepily other-worldly about it.
For you that were wondering there is a way to “win”, or at least end the game. I liked this one a lot, I just wish it was longer and you could have more conversations.
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I have a coffee mug that says “World’s greatest dad!”
!!! Slave of God + This, beautiful 2-pack
ehrm… not sure how to “win” it.. i tried slicing everybody’s heads but still nothing :< cool game though. pretty weird lol
Agusu: their bodies continue to flail around, you clearly aren’t done with them yet.
Speaking of which, I really hope there’s another way to play this than the way I did, but there probably isn’t.
Hmmm… Perhaps it would be prudent to stop burning books.
It reminded me of a writer who said that he would kill his mother, seduce his sister or burn down his own house if that was needed for him to keep writing. Very interesting game, as usual.
It’s like someone’s punching me in the kidney. Does my character have writer’s block? Where’s the cheat codes, I want to beat this!
Thanks for the great game :) Might be cool if we could use the keyboard and actually type the story in the game. Sk
I liked this! A neat little sketch. Stephen, you’re still one of surprisingly few people getting right this idea of “games as short story”…
So there’s this thing in games where if you’re given an option to do a thing, you *do* it; if murdering everyone in the world is an option, you’ll eventually take it if the game fails to provide other meaningful interactions or other ways to move the story forward. (“Uin” played with this idea in some interesting ways.) The downside I feel like is that this can make certain interactions, or puzzles, or moral choices, feel shallow where they otherwise might have impact; maybe the players’ own actions are less real to them if feels clear they’re just pressing the one button that was given to them to press.
A serious question, Stephen – have you ever thought about making a game that makes people feel good about things? Apart from the one with whale song in it, I don’t think I’ve ever really felt uplifted at the end of any of your stuff. Even ‘Mirror Game’ has something creepily other-worldly about it.
Sure I have.
i’m so disillusioned
For you that were wondering there is a way to “win”, or at least end the game. I liked this one a lot, I just wish it was longer and you could have more conversations.
Stephen your games make me feel good about living imo
What would you say is the moral of this game’s plot?
I think it is supposed to make you think differently about how you view day vs. night russell