Really enjoyed figuring out the rules to this, and then trying to figure out the goal. Started to read the feedback, but the game never failed or succeeded with the two extremities I was able to find. Nevertheless I enjoyed my time with it.
I think this is the first LavelleSoft game that instantly clicked for me after the first round. Cool stuff. I hereby proclaim you Emperor of Short Pattern Matching Flash Games.
I get some of this, and not knowing how much this there is makes the potentially unknown this tantalising and frustrating at the same time. 65% tantalising I’d say. Bravo!
I made it to the end! :D I definitely think having to figure it out on your own without instructions or help gives the feel of “analyzing data” and having to create your own “vocabulary”/rules.
So great! This game is brilliant. I was super confused at first (of course), but the process of coming up with theories and gradually working it out was very rewarding.
That “Eureka!” moment when you figure out how it works is awesome. The perfect amount of feedback to keep you wanting to puzzle it out a few minutes longer. Incredible work! And thank you so very much for the source!
Oh, I liked this one! And I appreciated that there was something that felt like a reward, even a small one, for winning this time :P What was funny was that I guessed the win condition very early on but then wound up having to play for quite a long time in order to achieve it. The entire time wondering if I was targeting the right thing at all…
Also interesting: I think it would have taken me far longer to figure it out if that one little label “constructed vocabulary” weren’t there.
These cascode style “oblique puyo pop” games are a neat concept, it’s interesting how deep it seems they can get.
I absolutely love games where you are never told the rules – of which there are many on this site.
Unfortunately, this time, I realized the rules very quickly. I actually figured out what was going on in my second constructed vocabulary set, and then deduced the end condition seconds later. Really, for me, the fun part was working out how to actually reach that end condition, because there are a few methods one can go about it. And I think that the most effective one is not necessarily the most obvious. Another fantastic fun little game though.
You, my kind sir, just made my favorite puzzler. Even though 40% of the game is getting the idea, it’s fun, and (in ym case) replayable… LOTS of times…
I think every time I play one of your games, increpare, I get better at all of your games. Once I figured out the rules of this game (took a few rounds) I won instantly o-o
It’s really clever, but short when you realize what your goal is. It is actually harder when you’ve narrowed it down to a couple of vocabularies because the probability that the combination you chose won’t appear again is higher.
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29 Comments
This had me confused for the longest time, but was incredibly satisfying to slowly realise how it worked, and give myself an objective with it.
I scribbled lots of useless notes on paper trying to make connections that weren’t there!
Really enjoyed figuring out the rules to this, and then trying to figure out the goal. Started to read the feedback, but the game never failed or succeeded with the two extremities I was able to find. Nevertheless I enjoyed my time with it.
I think this is the first LavelleSoft game that instantly clicked for me after the first round. Cool stuff. I hereby proclaim you Emperor of Short Pattern Matching Flash Games.
I won!
Wow, I feel really special that I found an “end”! Those who fail to find the goal: Suck IT! :P
Thanks for the fun.
I get some of this, and not knowing how much this there is makes the potentially unknown this tantalising and frustrating at the same time. 65% tantalising I’d say. Bravo!
I made it to the end! :D I definitely think having to figure it out on your own without instructions or help gives the feel of “analyzing data” and having to create your own “vocabulary”/rules.
So great! This game is brilliant. I was super confused at first (of course), but the process of coming up with theories and gradually working it out was very rewarding.
That “Eureka!” moment when you figure out how it works is awesome. The perfect amount of feedback to keep you wanting to puzzle it out a few minutes longer. Incredible work! And thank you so very much for the source!
i think this is a really cool example of using only one mechanic for figuring out both the rules and the goal state.
Cool stuff! Neat that it wasn’t apparent at all how to win but eventually you could work it out. Nicely rewarding.
Oh, I liked this one! And I appreciated that there was something that felt like a reward, even a small one, for winning this time :P What was funny was that I guessed the win condition very early on but then wound up having to play for quite a long time in order to achieve it. The entire time wondering if I was targeting the right thing at all…
Also interesting: I think it would have taken me far longer to figure it out if that one little label “constructed vocabulary” weren’t there.
These cascode style “oblique puyo pop” games are a neat concept, it’s interesting how deep it seems they can get.
Ha, that was tough. I think a short instruction would not hurt the gameplay and would keep more people engaged.
I figured out the rules and made a (correct) guess at the win condition in the first round. The graphics are cool too. Awesome!
With a little more practise I think I can consistently beat this game in 2 rounds.
hey increpare the pacing was really good on this, thanks!
GREAT. I love all these games of yours that you have to figure out, and this is by far the best of those.
How do I know when I’ve got it right?
I WON! and then I won in just two turns!
@fishorbit: the game ends when you’ve got it right
I absolutely love games where you are never told the rules – of which there are many on this site.
Unfortunately, this time, I realized the rules very quickly. I actually figured out what was going on in my second constructed vocabulary set, and then deduced the end condition seconds later. Really, for me, the fun part was working out how to actually reach that end condition, because there are a few methods one can go about it. And I think that the most effective one is not necessarily the most obvious. Another fantastic fun little game though.
Very clever, increprare.
You, my kind sir, just made my favorite puzzler. Even though 40% of the game is getting the idea, it’s fun, and (in ym case) replayable… LOTS of times…
nice game ! I like games like this with no explanation or anything. In addition to that, nice puzzle game once it’s understood !
This is a lovely and polished game mechanic. I had to come back and play it again and I managed to win on the first round!
I think every time I play one of your games, increpare, I get better at all of your games. Once I figured out the rules of this game (took a few rounds) I won instantly o-o
I could easily finish it in the first level. I don’t know if it’s luck, though
It’s really clever, but short when you realize what your goal is. It is actually harder when you’ve narrowed it down to a couple of vocabularies because the probability that the combination you chose won’t appear again is higher.
It’s all a ruse.
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[…] desenvolvedor da Increpare, Stephen Lavelle, Nawnco assim como os outros títulos que podem ser encontrados no site, é um jogo estranho. Esse talvez […]
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