Comments on: The Combinatorial Genesis of Narrative https://www.increpare.com/2010/02/the-combinatorial-genesis-of-narrative/ let's try something out here... Sat, 19 May 2018 00:07:20 +0000 hourly 1 https://wordpress.org/?v=4.8.2 By: poweredbyfun https://www.increpare.com/2010/02/the-combinatorial-genesis-of-narrative/comment-page-1/#comment-3970 Fri, 16 Apr 2010 04:22:23 +0000 http://www.increpare.com/?p=1417#comment-3970 works fine in ie6 but i dont understand the game

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By: stephen lavelle https://www.increpare.com/2010/02/the-combinatorial-genesis-of-narrative/comment-page-1/#comment-3860 Tue, 16 Feb 2010 01:12:45 +0000 http://www.increpare.com/?p=1417#comment-3860 Oops. Think I fixed that.

Noticed that the swf doesn’t seem to work on IE7/8. Looked into it a little. Not really sure how to fix it, or what’s going wrong. My tip: upgrade to flash 10 and/or use a different browser. Sorry peeps.

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By: Bennett https://www.increpare.com/2010/02/the-combinatorial-genesis-of-narrative/comment-page-1/#comment-3859 Mon, 15 Feb 2010 22:28:20 +0000 http://www.increpare.com/?p=1417#comment-3859 Really fascinating idea, and surprisingly evocative.

There’s another glitch in sequence: flip 2, act 2, flip 1, act 1, act 2.

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By: 0rel https://www.increpare.com/2010/02/the-combinatorial-genesis-of-narrative/comment-page-1/#comment-3856 Mon, 15 Feb 2010 00:29:19 +0000 http://www.increpare.com/?p=1417#comment-3856 Interesting idea! The implementation in form of a sketch is appropriate too, but — like in some of your other games too — I enjoy the background idea/concept more, than the actual experience… There would be so much potential to make more out of it, like whole combinatorial story spaces, with more audio-visual meat, and different scenes/chapters… Still, it works already well as a proof of concept (and made me laugh actually..). It’s also quite inspiring… Simple interaction/decision making + interesting outcome could be a nice formula for all sorts of accessible “games” similar to this… – With that said, I think it’s good you keep it raw and short, cause all surface details are really not core of your smaller games, I think, and would hinder intuitive hacking… (I have a lesson to learn there ;)). – Keep it up.

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By: stephen lavelle https://www.increpare.com/2010/02/the-combinatorial-genesis-of-narrative/comment-page-1/#comment-3847 Wed, 10 Feb 2010 18:57:49 +0000 http://www.increpare.com/?p=1417#comment-3847 Oops. Fixed. Thanks : )

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By: 7321551 https://www.increpare.com/2010/02/the-combinatorial-genesis-of-narrative/comment-page-1/#comment-3846 Wed, 10 Feb 2010 09:33:19 +0000 http://www.increpare.com/?p=1417#comment-3846 It’s interesting.
There’s a glitch for the sequence: 3, 2.

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