Controls are
Up/Down/Left/Right to turn/walk
Space to automatically move towards the centre
Escape to quit
I recommend the use of earphones while playing.
Play:
Windows (~500kb)
Mac OS X 10.5+ (intel) (~1.4MB)
Source (~7KB)
Controls are
Up/Down/Left/Right to turn/walk
Space to automatically move towards the centre
Escape to quit
I recommend the use of earphones while playing.
Play:
Windows (~500kb)
Mac OS X 10.5+ (intel) (~1.4MB)
Source (~7KB)
16 Comments
I opened the game but I just get a black screen and humming from one of my speakers.
that sounds about right. (though there should be sound coming from both speakers. (headphones better though)).
Amazing!
This game have an ending?
Not in particular.
Very pretty.
hey, when you reach 100 games total, i’m gonna make a ‘100 increpare games in 10 minutes’ video
after playing this a couple days ago, it is still haunting me… moving within a sound scape, interactively! a pure sound game. – despite that basic concept, i was really immersed for a while, the evolving qualities in the sound were quite astounding… the blending between the harmonies, disharmonies, the noise near the center… somehow, it’s much nearer to the brain than most graphic centered or non-abstract games, and more evocative, kind of pure and perfect, when i completely concentrate on it (just because many games with retro-ish graphics leave me with mixed feelings today)… i believe there could be more interesting things in that direction…
(btw, FMOD finally solved my previous problems with the audio output glitches in some of your other games…)
forest with trees, where every tree makes it`s own kind of sound, and you walk around listening to different noises, that`s how i see it. maybe sometimes i can find music, somewhere deep.
great game, yeah.
this is extraordinary! Alarming, hypnotic, engrossing and incredibly original. Fantastic, well done.
I finally got a chance to try this. This works surprisingly well! It’s amazing that I can actually start to form a mental map of an area that is entirely composed of sound sources. This thing is probably a great exercise in spacial reasoning.
Good job at finding/creating so many sounds that are distinct from one another, continuous, and not overly painful! That was a difficult part of this that definitely could have ruined it, and you managed to make it work very well!
I found this game incredibly relaxing. Really got those delta waves going.
I would like to see (hear) this audio-only exploration game concept taken much further. Perhaps I’ll do it myself. :)
Oops, that should be *alpha* waves, not delta. :p I don’t think I was falling asleep…
Completely awesome
I didn’t get sound :(
sad :(