Comments on: Opera Omnia https://www.increpare.com/2009/02/opera-omnia/ let's try something out here... Sat, 19 May 2018 00:07:20 +0000 hourly 1 https://wordpress.org/?v=4.8.2 By: » RPG Worlds Can Do More https://www.increpare.com/2009/02/opera-omnia/comment-page-1/#comment-100362 Mon, 31 Aug 2015 19:57:58 +0000 http://www.maths.tcd.ie/~icecube/?p=968#comment-100362 […] There’s a game about the dangers of assuming simulations can give clues to historical events (Opera Omnia, by Increpare). There’s at least two games about jobs of crushing futility (Papers Please and […]

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By: Literature Reviews. | Kayla Davidson Studio https://www.increpare.com/2009/02/opera-omnia/comment-page-1/#comment-95571 Thu, 13 Aug 2015 02:21:28 +0000 http://www.maths.tcd.ie/~icecube/?p=968#comment-95571 […] and often deeply-affecting work that frequently explores ideas about bodies and alienation (and here’s one about history, migration and otherness). Game journalist and activist Mattie Brice recently made a game to help serve as “commentary […]

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By: Eric Bernard https://www.increpare.com/2009/02/opera-omnia/comment-page-1/#comment-7520 Wed, 20 Mar 2013 10:40:30 +0000 http://www.maths.tcd.ie/~icecube/?p=968#comment-7520 the download worked, thank you Steve! all the best

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By: stephen lavelle https://www.increpare.com/2009/02/opera-omnia/comment-page-1/#comment-7510 Thu, 14 Mar 2013 08:26:43 +0000 http://www.maths.tcd.ie/~icecube/?p=968#comment-7510 Eric, try again, and let me know if it doesn’t work.

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By: Eric Bernard https://www.increpare.com/2009/02/opera-omnia/comment-page-1/#comment-7509 Thu, 14 Mar 2013 07:22:44 +0000 http://www.maths.tcd.ie/~icecube/?p=968#comment-7509 the download for windows is down :( is there anywhere else I can download it?

Thanks!

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By: Packed House at GDC 2011 | Experimental Gameplay Workshop https://www.increpare.com/2009/02/opera-omnia/comment-page-1/#comment-6655 Wed, 31 Oct 2012 06:04:06 +0000 http://www.maths.tcd.ie/~icecube/?p=968#comment-6655 […] Stephen Lavelle: Opera Omnia. This game explores notions of history, and how history is created to justify actual events, after they have occurred. In the game, the player must figure out how to “explain” certain end states by manipulating what happened before them – effectively creating new histories in the process. This game was demonstrated at the session by Daniel Benmergui […]

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By: CPIvy https://www.increpare.com/2009/02/opera-omnia/comment-page-1/#comment-6517 Mon, 02 Jul 2012 16:52:28 +0000 http://www.maths.tcd.ie/~icecube/?p=968#comment-6517 This might come a little late, but I think this is the greatest game ever created. I’ve studied history at uni and I’m positive this game reflects so many things that I’ve never seen expressed as well in any other piece of media. Also, great puzzle mechanics.

Thanks.

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By: wtf https://www.increpare.com/2009/02/opera-omnia/comment-page-1/#comment-6127 Wed, 14 Dec 2011 01:18:02 +0000 http://www.maths.tcd.ie/~icecube/?p=968#comment-6127 holy cannoli! I finished this game, and I still don’t understand how to properly play it. It was just pure random clicking

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By: GDC 2011 Report « games.greggman.com https://www.increpare.com/2009/02/opera-omnia/comment-page-1/#comment-5728 Thu, 10 Mar 2011 00:13:13 +0000 http://www.maths.tcd.ie/~icecube/?p=968#comment-5728 […] Opera Omnia: http://www.increpare.com/2009/02/opera-omnia/ […]

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By: Matt Rix https://www.increpare.com/2009/02/opera-omnia/comment-page-1/#comment-5723 Mon, 07 Mar 2011 03:07:50 +0000 http://www.maths.tcd.ie/~icecube/?p=968#comment-5723 Brilliant game. Played it after seeing it at the Experimental Gamemplay thing at GDC.

To address some of the comments above (I know they’re really old):

“it clearly shows that “our people” migrates to the new city first, and then “the others” migrate after that. However the text at the beginning of episode 18 claims it is “the others” who have a greater aptitude at migration.”

I believe you’re looking at it backwards. Because our people migrate slower, they leave a city sooner when going backwards through time, which gives the appearance that they’re faster, when they’re actually just later.

“I had wondered why it didn’t simply state that the total population had to be zero.”

That’s because the total population is not zero, but two… But due to our handiwork, those two people are spread out across 5 cities :)

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