I really enjoyed this one. Thank you Mr Lavelle and Mr Cavanagh, you do great work.
I did experience a bug, though; the game froze on the computer screen twice (though I was able to wait it out both times without refreshing the page), and after the second time, the babby and the Buttercup both had the cross symbol.
Nice how at the end the ‘whole family’ didn’t include Eimear in it. This game brought some pretty sad feelings in me.
I tried experimenting with giving all the possible personalities to your kin, and (imo) the most favourable outcome for Eimear would have been Mammy->Daddy, Buttercup->Mammy, Babby->Buttercup and Daddy->Babby.
But no, Eimear simply wanted everything to come back to how it was before. And in the end she wouldn’t even be considered in the ‘whole’ of the family? jeez, that’s some grieving finale! I mean, they all apologized to Eimear and all, but i think that their last statement deliberately excluded Eimear from the ‘family’. (at least, in my interpretation.)
Anyhow great job Lavelle! (and terry) Thanks for producing such great works! :)
I got slightly distracted at how Eimear’s colour palette is so similar to another tragical young girl in a certain series where adults are horrid and/or useless
[…] zurück. Er bedient sich dabei der vollen Bandbreite der ihm zur Verfügung stehenden Mittel, mixt japanische Rollenspiele mit dem Erzählstil eines Visual Novel, verwendet moderne 3D Technik, um […]
[…] Oiche Mhaith er et kynisk og vederstyggeligt, der ikke desto mindre gør en hel masse ting rigtigt: Spillet er kort og med enkel sædvanlig spilgrafik, men emnet er børnemishandling. Emnet er dog behandlet med den største respekt, og resultatet er et art-game, der kan spilles af alle. Det er et spil, der demonstrerer, at interaktive historiefortællinger kan handle om andet end biler, bryster og zombier. […]
[…] mature themes to discuss? The last one that did that was probably Lavelle and Cavanagh’s Oiche Mhaith. But Shattered Haven seems to be verging closer to The Walking Dead with its ‘too close to […]
22 Comments
So apparently the corollary to Chekhov’s gun is “Don’t put a computer on stage unless someone uses it for mindfucking shenanigans”?
Jesus. Christ.
Another great one, as usual, I must thank you Stephen, as well as Terry, for another enjoyable, if not somewhat depressing at times game ^^
I really enjoyed this one. Thank you Mr Lavelle and Mr Cavanagh, you do great work.
I did experience a bug, though; the game froze on the computer screen twice (though I was able to wait it out both times without refreshing the page), and after the second time, the babby and the Buttercup both had the cross symbol.
Nice how at the end the ‘whole family’ didn’t include Eimear in it. This game brought some pretty sad feelings in me.
I tried experimenting with giving all the possible personalities to your kin, and (imo) the most favourable outcome for Eimear would have been Mammy->Daddy, Buttercup->Mammy, Babby->Buttercup and Daddy->Babby.
But no, Eimear simply wanted everything to come back to how it was before. And in the end she wouldn’t even be considered in the ‘whole’ of the family? jeez, that’s some grieving finale! I mean, they all apologized to Eimear and all, but i think that their last statement deliberately excluded Eimear from the ‘family’. (at least, in my interpretation.)
Anyhow great job Lavelle! (and terry) Thanks for producing such great works! :)
the game (and my browser) froze when i had to match people with symbols
Wow … that was incredible. I’m speechless.
This game is truly a remarkable experience. I didn’t even know how I felt at the end.
insanely beautiful one! congrats guys..
Amazing work, this one. Reminded me of Adam Cadre’s Shrapnel somewhat.
my heart is broken
I’m not really sure of what else to say other then, wow. I’m don’t know what you made me feel, but whatever it is, it was strong.
That hit hard, whatever it was.
My only qualm is that the dog never got on with the girl.
Shocking…Tragic…True…. Art. Elegance. Virtuoso. Solid. Sick. Bravo.
Wow, I just can’t believe how good that was. I was so sad at the end. I haven’t felt that sad in a AAA game since a really long time.
Appreciate the Irish name! Great game.
A stirring and entirely accurate portrayal of life in rural Ireland.
I got slightly distracted at how Eimear’s colour palette is so similar to another tragical young girl in a certain series where adults are horrid and/or useless
http://s4.zerochan.net/Furude.Rika.full.876496.jpg
so it might have given me a funny impression of the game ahaha
Sadly the game crashed for me twice on the computer sequence too. Flash ¬_¬
Amazing. I liked how the parents noticed they were douchebags.
Eimear only dreamed her parents realized they were dbags.
Very pissed off. Want my “parents” dead. Should’ve let me die when they had the chance. Ragnarok is coming. 10/10.
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[…] zurück. Er bedient sich dabei der vollen Bandbreite der ihm zur Verfügung stehenden Mittel, mixt japanische Rollenspiele mit dem Erzählstil eines Visual Novel, verwendet moderne 3D Technik, um […]
[…] Cavanagh's and increpare's Oíche Mhaith (Irish for "good night") felt like a story about, among other things, how far a daughter will go to […]
[…] Oiche Mhaith er et kynisk og vederstyggeligt, der ikke desto mindre gør en hel masse ting rigtigt: Spillet er kort og med enkel sædvanlig spilgrafik, men emnet er børnemishandling. Emnet er dog behandlet med den største respekt, og resultatet er et art-game, der kan spilles af alle. Det er et spil, der demonstrerer, at interaktive historiefortællinger kan handle om andet end biler, bryster og zombier. […]
[…] see what I mean, go play Oíche Mhaith, but be forewarned that it’s definitely adult-themed, more in line with a Russell Banks novel […]
[…] mature themes to discuss? The last one that did that was probably Lavelle and Cavanagh’s Oiche Mhaith. But Shattered Haven seems to be verging closer to The Walking Dead with its ‘too close to […]