play online now (html/javascript)
-
‹ Home
-
Tags
about me Adventures in a Foreign Land Almudy Park burn c# C/C++ commercial compositions Flash flickgame flixel games geometry graphics haskell haxe haxegon hopengl hsProcMusic html html5 javascript Lerdahl lightcone maths music music theory opengl prototypes puzzlescript python rara racer Ren'Py stories structuralism TADS 3 terrylib tools tormentations toy tutorials Twine unity word algorithms writing
Links
-
RSS Feeds
-
Meta
9 Comments
An experiment in decomposing fables into basic narrative blocks?
It’s rather jarring when some of the choices replace the story so far with entirely new text instead of building off what’s already there.
With all the disney shit around anymore, it’s nice to be reminded of how disturbing these fairy tales originally were.
Oh fuck you finished it and… Well, I’ll play it tomorrow, it’s awfully late right now.
Why does the previous text somehow change after one makes a selection? Something tells me this is not how it should be.
Detail: Notice the curly brace:
“Heroine takes service in king’s castle. She is so poor that she wears a wooden petticoat (stakk}.”
“Something tells me this is not how it should be.”
It’s intentional –
There’re a number of typos and editing problems – mismatching brackets are really only the beginning of them :P
Wow! How long did that take to create?
Not too long, though it was very tedious.
im horny
You don’t like that no matter what story components are chosen, they all end up with marriage somehow? :)