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Sound Sound

play online (flash)
source code (as3/flixel)

[ a collaboration with pishtaco ]

3 Comments

  1. StephenM3 wrote:

    I can’t figure this one out at all. I can make the screen shake if I whack my microphone, but that’s all I’ve been able to do so far. Any hints?

    Monday, January 25, 2010 at 5:16 am | Permalink
  2. Sure. Each enemy has two states – in one state they’re vulnerable, in the other they’re not. You have to hit them n consecutive times while they’re in their vulnerable state. If you miss then their ‘healths’ get reset and you have to start again. (they flicker when hurt)

    Tuesday, January 26, 2010 at 2:06 am | Permalink
  3. StephenM3 wrote:

    Neat! I like this concept. Gonna have to stop though because I think my laptop can’t take me punching it much more ;)

    Saturday, January 30, 2010 at 10:46 am | Permalink